Creating Game Assets: Unity vs Unreal Workflows

Optimize your 3D model pipeline for game engines

Alex RiveraJanuary 10, 202515 minGame Development
UnityUnrealGame Dev

Game-Ready 3D Assets

Creating optimized 3D models for Unity and Unreal Engine requires specific workflows and optimization techniques.

Unity Workflow

  • Export as FBX with embedded textures
  • Set up LOD groups for performance
  • Configure material properties in Unity
  • Optimize collider meshes

Unreal Engine Workflow

  • Use Datasmith for best results
  • Configure nanite for high-poly models
  • Set up material instances
  • Implement proper collision

Optimization Tips

Keep polygon counts under control, use texture atlasing, and always test performance on target hardware.